困難 反騎士數獨
相距騎士移動的單元格不能共享相同的數字。一個塑造每一行和每一列的全局約束。
困難 反騎士數獨。稀疏的給定數字和長的跨單元騎士鏈使這成為一個要求高的解題——在開始推理之前初始化所有騎士刪除。
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2
9
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9
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7
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5
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什麼是 反騎士數獨?
難度
★★★☆☆
3/5
約束類型
反限制
典型給定數字
20–26
平均解題(困難)
24 分鐘
解謎技巧(困難 等級)
| 技巧 | 描述 | 等級 |
|---|---|---|
| Knight-Zone Mapping | For each cell, mark all potential knight-move destinations (up to 8 cells). None may share the same digit as the source cell. | 初學者 |
| Corner and Edge Advantage | Corner cells have only 2 knight-move neighbours; edge cells have at most 4. These restricted zones are easiest to resolve first. | 初學者 |
| Knight Chains | Placing a digit can eliminate it from a chain of knight-move positions that span diagonally across the grid. | 中級 |
| Graph Coloring | Model the knight-move network as a graph and two-color it to find cells that cannot share a digit. | 進階 |
準備好終極測試了嗎?試試 專家 反騎士數獨 — 數獨 上最難的謎題。
在 困難 需要掌握的技巧
- Hidden Pairs technique — Hard Anti-Knight grids hide pairs in cells whose other candidates were removed by L-shaped eliminations two moves earlier — keep notes scrupulously current to see them.
- X翼技巧 — The knight constraint often leaves a digit exactly two legal cells per row across distant boxes — prime X-Wing geometry that classic grids take far longer to produce.
按難度劃分的平均解題時間
簡單
5 分鐘
中等
12 分鐘
困難
24 分鐘
專家
45 分鐘
想要規則、策略和解題步驟的完整解說?
如何遊玩 反騎士數獨 →
相關變體
反國王數獨
The shorter-range chess rule — repeats forbidden among all eight touching cells rather than across L-shaped leaps.
反連續數獨
Trades geometric reach for value logic: orthogonal neighbours may never hold consecutive digits.
非連續數獨
Same constraint family — a global unmarked rule whose eliminations cascade after every placement.
常見問題 — 困難 反騎士數獨
更多問題?請參閱完整 反騎士數獨指南.